Freelance Felons 2

About the Project

Blaster was the second project I started in order to learn as much of Unreal Engine 5 as I could, focusing on learning fundamental multiplayer mechanics and maintaining correct server authority whilst simultaneously filling gaps in my existing C++ and UE5 knowledge. To build these valuable skills, I followed a course on Udemy with the goal of understanding everything I was doing, making sure I wasn’t just blindly copying someone else’s work and learning nothing.

 

This turned out to be a very effective learning style and resulted in a multiplayer shooter game with multiple game modes, and a standalone, re-usable multiplayer plugin that seamlessly works with Steam. Finally, a big focus in this project was learning to code the right way, learning to write code that doesn’t just compile, but to craft clean, efficient, and maintainable code.

I would also like to thank Stephen Ulibarri for creating such a thought out course.

Dev Log